<package pkgid="c36a038e8e34009c72e6832e6931219313c832d2122b50daadb19a0b00def4e6" name="gamescope-debugsource" arch="x86_64">
	<version epoch="0" ver="3.16.23" rel="1"/>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/color-management-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/color-management-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/fractional-scale-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/fractional-scale-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/frog-color-management-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/frog-color-management-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-action-binding-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-action-binding-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-control-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-control-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-control-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-input-method-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-input-method-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-input-method-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-pipewire-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-pipewire-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-private-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-private-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-private-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-reshade-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-reshade-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-swapchain-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-swapchain-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-swapchain-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-xwayland-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/gamescope-xwayland-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/linux-dmabuf-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/linux-dmabuf-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/linux-drm-syncobj-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/linux-drm-syncobj-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/pointer-constraints-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/pointer-constraints-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/presentation-time-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/presentation-time-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/presentation-time-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/primary-selection-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/primary-selection-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/relative-pointer-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/relative-pointer-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/single-pixel-buffer-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/single-pixel-buffer-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/viewporter-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/viewporter-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/wlr-layer-shell-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/wlr-layer-shell-unstable-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/xdg-shell-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/xdg-shell-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/xdg-toplevel-icon-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/protocol/xdg-toplevel-icon-v1-protocol.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/GamescopeVersion.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_composite_blit.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_composite_blur.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_composite_blur_cond.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_composite_rcas.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_easu.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_easu_fp16.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_gaussian_blur_horizontal.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_nis.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_nis_fp16.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/src/gamescope.p/cs_rgb_to_nv12.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/drm-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/drm-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/drm-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/linux-dmabuf-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/linux-dmabuf-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/pointer-constraints-unstable-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/pointer-gestures-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/pointer-gestures-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/presentation-time-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/relative-pointer-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/relative-pointer-unstable-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/tablet-v2-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/tablet-v2-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/wlr-layer-shell-unstable-v1-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/xdg-activation-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/xdg-decoration-unstable-v1-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/xdg-decoration-unstable-v1-protocol.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/xdg-shell-client-protocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/build/subprojects/wlroots/protocol/xdg-shell-protocol.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/layer</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/layer/VkLayer_FROG_gamescope_wsi.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/layer/vulkan_operators.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/layer/xcb_helpers.hpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Apps</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Apps/gamescope_type.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Apps/gamescopectl.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Apps/gamescopereaper.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Apps/gamescopestream.cpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends/DRMBackend.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends/DeferredBackend.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends/HeadlessBackend.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends/SDLBackend.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Backends/WaylandBackend.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/BufferMemo.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/BufferMemo.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/InputEmulation.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/InputEmulation.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/LibInputHandler.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/LibInputHandler.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Script</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Script/Script.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Script/Script.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Timeline.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Timeline.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/Algorithm.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/Defer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/Dict.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/NonCopyable.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/Process.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/TempFiles.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/TempFiles.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/Utils/Version.cpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/GamescopeActionBinding.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/LinuxDrmSyncobj.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/Reshade.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/WaylandDecls.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/WaylandProtocol.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/WaylandResource.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/WaylandServer/WaylandServerLegacy.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/backend.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/backend.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/backends.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/color_helpers.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/color_helpers.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/color_helpers_impl.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/commit.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/commit.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/convar.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/convar.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/drm_include.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/edid.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/gamescope_shared.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/gpuvis_trace_utils.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/ime.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/layer_defines.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/log.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/log.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/main.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/main.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/mangoapp.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/messagey.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/modegen.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/pipewire.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/pipewire.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/pipewire_gamescope.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/rc.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/refresh_rate.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/rendervulkan.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/rendervulkan.hpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/include</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/include/reshade_api_format.hpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_codegen.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_codegen_spirv.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_expression.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_expression.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_lexer.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_lexer.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_module.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_parser.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_parser_exp.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_parser_stmt.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_preprocessor.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_preprocessor.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_symbol_table.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_symbol_table.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_symbol_table_intrinsics.inl</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade/source/effect_token.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade_effect_manager.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/reshade_effect_manager.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/sdlscancodetable.hpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders/NVIDIAImageScaling</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders/NVIDIAImageScaling/NIS</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders/NVIDIAImageScaling/NIS/NIS_Config.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders/ffx_a.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/shaders/ffx_fsr1.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/steamcompmgr.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/steamcompmgr.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/steamcompmgr_shared.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/vblankmanager.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/vblankmanager.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/waitable.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/win32_styles.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/wlserver.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/wlserver.hpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/x11cursor.cpp</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/src/xwayland_ctx.hpp</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/vkroots</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/vkroots/vkroots.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/backend.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/headless</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/headless/backend.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/headless/output.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/backend.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/events.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/keyboard.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/pointer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/switch.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/tablet_pad.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/tablet_tool.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/libinput/touch.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/multi</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/multi/backend.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/session</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/session/session.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland/backend.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland/output.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland/pointer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland/seat.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/backend/wayland/tablet_v2.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/backend</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/backend/headless.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/backend/libinput.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/backend/multi.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/backend/wayland.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render/allocator</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render/allocator/drm_dumb.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render/allocator/shm.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render/pixel_format.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/render/pixman.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/types</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/types/wlr_buffer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/types/wlr_data_device.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/backend</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/backend.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/backend/interface.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/backend/session.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_buffer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_keyboard.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_output.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_pointer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_switch.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_tablet_pad.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_tablet_tool.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/interfaces/wlr_touch.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/allocator.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/dmabuf.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/drm_format_set.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/interface.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/pass.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/swapchain.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/wlr_renderer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/render/wlr_texture.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_buffer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_compositor.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_data_device.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_drm.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_input_device.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_keyboard.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_keyboard_group.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_layer_shell_v1.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_linux_dmabuf_v1.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_output.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_output_layer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_pointer.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_pointer_constraints_v1.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_primary_selection.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_relative_pointer_v1.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_seat.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_shm.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_subcompositor.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_switch.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_tablet_pad.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_tablet_tool.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_touch.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/types/wlr_xdg_shell.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/util</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/util/addon.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/util/box.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/util/edges.h</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/util/log.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/xwayland</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/include/wlr/xwayland/server.h</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/allocator</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/allocator/allocator.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/allocator/drm_dumb.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/allocator/shm.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/dmabuf.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/drm_format_set.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pass.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pixel_format.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pixman</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pixman/pass.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pixman/pixel_format.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/pixman/renderer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/swapchain.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/wlr_renderer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/render/wlr_texture.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer/buffer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer/client.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer/dmabuf.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer/readonly_data.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/buffer/resource.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/data_device</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/data_device/wlr_data_device.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/data_device/wlr_data_offer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/data_device/wlr_data_source.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/data_device/wlr_drag.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output/cursor.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output/output.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output/render.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output/state.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/output/swapchain.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/seat</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/seat/wlr_seat.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/seat/wlr_seat_keyboard.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/seat/wlr_seat_pointer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/seat/wlr_seat_touch.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_compositor.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_drm.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_input_device.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_keyboard.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_keyboard_group.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_layer_shell_v1.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_linux_dmabuf_v1.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_output_layer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_pointer.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_pointer_constraints_v1.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_primary_selection.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_region.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_relative_pointer_v1.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_shm.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_subcompositor.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_switch.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_tablet_pad.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_tablet_tool.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/wlr_touch.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell/wlr_xdg_popup.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell/wlr_xdg_positioner.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell/wlr_xdg_shell.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell/wlr_xdg_surface.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/types/xdg_shell/wlr_xdg_toplevel.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/addon.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/array.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/env.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/global.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/log.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/region.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/set.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/shm.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/time.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/transform.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/util/utf8.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/xwayland</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/xwayland/server.c</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/subprojects/wlroots/xwayland/sockets.c</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/thirdparty</file>
	<file type="dir">/usr/src/debug/gamescope-3.16.23-1.x86_64/thirdparty/sol</file>
	<file>/usr/src/debug/gamescope-3.16.23-1.x86_64/thirdparty/sol/sol.hpp</file>
</package>
