<package pkgid="f59b9ab1f6ba1b8d9fa3cbf46ead1db952d046a019af70d4d2a94a69f51521e2" name="lib64SDL3-devel" arch="znver1">
	<version epoch="0" ver="3.4.4" rel="1"/>
	<file type="dir">/usr/include/SDL3</file>
	<file>/usr/include/SDL3/SDL.h</file>
	<file>/usr/include/SDL3/SDL_assert.h</file>
	<file>/usr/include/SDL3/SDL_asyncio.h</file>
	<file>/usr/include/SDL3/SDL_atomic.h</file>
	<file>/usr/include/SDL3/SDL_audio.h</file>
	<file>/usr/include/SDL3/SDL_begin_code.h</file>
	<file>/usr/include/SDL3/SDL_bits.h</file>
	<file>/usr/include/SDL3/SDL_blendmode.h</file>
	<file>/usr/include/SDL3/SDL_camera.h</file>
	<file>/usr/include/SDL3/SDL_clipboard.h</file>
	<file>/usr/include/SDL3/SDL_close_code.h</file>
	<file>/usr/include/SDL3/SDL_copying.h</file>
	<file>/usr/include/SDL3/SDL_cpuinfo.h</file>
	<file>/usr/include/SDL3/SDL_dialog.h</file>
	<file>/usr/include/SDL3/SDL_dlopennote.h</file>
	<file>/usr/include/SDL3/SDL_egl.h</file>
	<file>/usr/include/SDL3/SDL_endian.h</file>
	<file>/usr/include/SDL3/SDL_error.h</file>
	<file>/usr/include/SDL3/SDL_events.h</file>
	<file>/usr/include/SDL3/SDL_filesystem.h</file>
	<file>/usr/include/SDL3/SDL_gamepad.h</file>
	<file>/usr/include/SDL3/SDL_gpu.h</file>
	<file>/usr/include/SDL3/SDL_guid.h</file>
	<file>/usr/include/SDL3/SDL_haptic.h</file>
	<file>/usr/include/SDL3/SDL_hidapi.h</file>
	<file>/usr/include/SDL3/SDL_hints.h</file>
	<file>/usr/include/SDL3/SDL_init.h</file>
	<file>/usr/include/SDL3/SDL_intrin.h</file>
	<file>/usr/include/SDL3/SDL_iostream.h</file>
	<file>/usr/include/SDL3/SDL_joystick.h</file>
	<file>/usr/include/SDL3/SDL_keyboard.h</file>
	<file>/usr/include/SDL3/SDL_keycode.h</file>
	<file>/usr/include/SDL3/SDL_loadso.h</file>
	<file>/usr/include/SDL3/SDL_locale.h</file>
	<file>/usr/include/SDL3/SDL_log.h</file>
	<file>/usr/include/SDL3/SDL_main.h</file>
	<file>/usr/include/SDL3/SDL_main_impl.h</file>
	<file>/usr/include/SDL3/SDL_messagebox.h</file>
	<file>/usr/include/SDL3/SDL_metal.h</file>
	<file>/usr/include/SDL3/SDL_misc.h</file>
	<file>/usr/include/SDL3/SDL_mouse.h</file>
	<file>/usr/include/SDL3/SDL_mutex.h</file>
	<file>/usr/include/SDL3/SDL_oldnames.h</file>
	<file>/usr/include/SDL3/SDL_opengl.h</file>
	<file>/usr/include/SDL3/SDL_opengl_glext.h</file>
	<file>/usr/include/SDL3/SDL_opengles.h</file>
	<file>/usr/include/SDL3/SDL_opengles2.h</file>
	<file>/usr/include/SDL3/SDL_opengles2_gl2.h</file>
	<file>/usr/include/SDL3/SDL_opengles2_gl2ext.h</file>
	<file>/usr/include/SDL3/SDL_opengles2_gl2platform.h</file>
	<file>/usr/include/SDL3/SDL_opengles2_khrplatform.h</file>
	<file>/usr/include/SDL3/SDL_pen.h</file>
	<file>/usr/include/SDL3/SDL_pixels.h</file>
	<file>/usr/include/SDL3/SDL_platform.h</file>
	<file>/usr/include/SDL3/SDL_platform_defines.h</file>
	<file>/usr/include/SDL3/SDL_power.h</file>
	<file>/usr/include/SDL3/SDL_process.h</file>
	<file>/usr/include/SDL3/SDL_properties.h</file>
	<file>/usr/include/SDL3/SDL_rect.h</file>
	<file>/usr/include/SDL3/SDL_render.h</file>
	<file>/usr/include/SDL3/SDL_revision.h</file>
	<file>/usr/include/SDL3/SDL_scancode.h</file>
	<file>/usr/include/SDL3/SDL_sensor.h</file>
	<file>/usr/include/SDL3/SDL_stdinc.h</file>
	<file>/usr/include/SDL3/SDL_storage.h</file>
	<file>/usr/include/SDL3/SDL_surface.h</file>
	<file>/usr/include/SDL3/SDL_system.h</file>
	<file>/usr/include/SDL3/SDL_test.h</file>
	<file>/usr/include/SDL3/SDL_test_assert.h</file>
	<file>/usr/include/SDL3/SDL_test_common.h</file>
	<file>/usr/include/SDL3/SDL_test_compare.h</file>
	<file>/usr/include/SDL3/SDL_test_crc32.h</file>
	<file>/usr/include/SDL3/SDL_test_font.h</file>
	<file>/usr/include/SDL3/SDL_test_fuzzer.h</file>
	<file>/usr/include/SDL3/SDL_test_harness.h</file>
	<file>/usr/include/SDL3/SDL_test_log.h</file>
	<file>/usr/include/SDL3/SDL_test_md5.h</file>
	<file>/usr/include/SDL3/SDL_test_memory.h</file>
	<file>/usr/include/SDL3/SDL_thread.h</file>
	<file>/usr/include/SDL3/SDL_time.h</file>
	<file>/usr/include/SDL3/SDL_timer.h</file>
	<file>/usr/include/SDL3/SDL_touch.h</file>
	<file>/usr/include/SDL3/SDL_tray.h</file>
	<file>/usr/include/SDL3/SDL_version.h</file>
	<file>/usr/include/SDL3/SDL_video.h</file>
	<file>/usr/include/SDL3/SDL_vulkan.h</file>
	<file>/usr/lib64/cmake/SDL3/SDL3Config.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3ConfigVersion.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3headersTargets.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3sharedTargets-relwithdebinfo.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3sharedTargets.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3testTargets-relwithdebinfo.cmake</file>
	<file>/usr/lib64/cmake/SDL3/SDL3testTargets.cmake</file>
	<file>/usr/lib64/libSDL3.so</file>
	<file>/usr/lib64/libSDL3_test.a</file>
	<file>/usr/lib64/pkgconfig/sdl3.pc</file>
	<file type="dir">/usr/share/doc/lib64SDL3-devel</file>
	<file>/usr/share/doc/lib64SDL3-devel/BUGS.txt</file>
	<file>/usr/share/doc/lib64SDL3-devel/WhatsNew.txt</file>
</package>
