Struct alacritty::config::bindings::Binding[][src]

pub struct Binding<T> {
    pub mods: ModifiersState,
    pub action: Action,
    pub mode: BindingMode,
    pub notmode: BindingMode,
    pub trigger: T,
}
Expand description

Describes a state and action to take in that state.

This is the shared component of MouseBinding and KeyBinding.

Fields

mods: ModifiersState

Modifier keys required to activate binding.

action: Action

String to send to PTY if mods and mode match.

mode: BindingMode

Binding mode required to activate binding.

notmode: BindingMode

Excluded binding modes where the binding won’t be activated.

trigger: T

This property is used as part of the trigger detection code.

For example, this might be a key like “G”, or a mouse button.

Implementations

Trait Implementations

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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

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Compare self to key and return true if they are equal.

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The type returned in the event of a conversion error.

Performs the conversion.

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Performs the conversion.